Philip's Comment
E-portfolio (Group 4 Law Kam Yuen)
Session 1:
Group 1
‘VideoScribe’ is fantastic as it can
attract students and draw their attention. It helps students to memorize the
key learning content. Especially in Mathematics, it can show students the steps
of counting clearly with the help of the pictures. However, the videos cannot
be too long. The main learning and teaching focus should be introduced and
pointed out directly.
Group 3
Kahoot! is very useful and it is easy to
use. Some English teachers use Kahoot! as the consolidation part. Using Kahoot!
some questions can be created, and students’ learning progress can be evaluated.
Most students are motivated and engaged during the Kahoot! game. However, students
cannot answer the questions again if they get the wrong ones. The time
limitation will make students feel stressed as well.
Group 5
Google classroom is a powerful system and
students can submit their assignment there. Through google doc., students can collaborate
and work together. This learning method can increase the interaction among
students and broaden their views of learning. It is worth trying out.
Session 2:
Group 1
The mind-map is very clear. It is easy for readers
to understand the basic concepts of behaviorism, cognitivism, and constructivism.
I appreciate the special red and green lines which link the connections among the
three learning theories that indicated the relevance as well.
Group 3
The mind-map is clear and well-organized. However,
the content is too much that the key points cannot be highlighted and focused.
Some short phrases can be written rather than long sentences so that it is easy
to read and understand.
Group 5
The mind-map is colourful and the subtitles
of the same layer are in the same colour. However, point form should be used
rather than writing long sentences. Therefore, the key points can be
highlighted and readers can understand more easily.
Session 3:
Group 1
The video is fun especially for the three
main characters. It is suitable for the learners from the mainland China as subtitles
are provided. Learners can pause or repeat what they have watched according to
their learning paces. However, some phrases contain different meanings that may
not be understood with a situation.
Group 3
The research on Kahoot! game that your
group did was amazing! By referring to the feedback, making a quiz is the
easiest among the four functions i.e. quiz, jumble, discussion and survey.
Therefore, it is easy to be used in the daily learning and teaching. Besides,
the advice at the end of the video can give us comments and hence make some
improvement for the preparation next time.
Group 5
The target learners of this topic are
junior form of the secondary schools. However, the content is quite easy and it
suits the upper primary students. The video is too long that may make the
learners feel bored. It is suggested to have a video about 3 mins. The
reflection survey is useful as some feedback can be collected and hence some
improvement can be done in the future.
Session 5:
Group 1
Ronald, the course which you have introduced
is interesting for me. I found that the videos were constructed systematically,
and they can cater for different learners. There are also some workshops which
help learners check their understanding and learning progress. Thanks for
sharing.
Group 3
‘Minecraft’ is a famous game and I think
the name of the online course can attract learners who are interested in
playing video games. ‘Coding’ and ‘computer science’ are the trends now and
young learners can have fun during the learning progress. By finishing
different puzzles and giving the certificate of completion, evaluation can be done,
and the learning progress is clearly shown.
Group 5
‘Programming in Scratch’ is very popular
nowadays. The pictures and colors in layout are attractive. It is convenient as
learners can have the online lessons whenever they like. Ten lessons are
structured systematically. However, three hours are quite long. If it can link
to the resources outside and provide some relevant information of the related
topic, it will be much better.
Session 6:
Group 1
I agree with your points and I think point
4 and point 5 are very significant. The platform should be more user-friendly
as learners do not need to spend much time to learn how to use it. Guidance to
learners should be offered. Besides, a formative assessment or evaluation should
be given to learners so that their learning progress can be assessed.
Group 2
I agree with all the critical factors that
you have mentioned. I think the last point ‘An Attractive Interface’ is very
important as we need to keep the learners visit and learn regularly. Otherwise,
the online course cannot be sustained when the learners feel bored and they
will not login again. Therefore, the interface must be attractive and
user-friendly.
Group 3
I agree with all the factors that you have
mentioned. I think the last point ‘able to keep learners’ own learning profile’
is the most important. Both teachers and students need to know the learning
progress. Therefore, some useful feedback can be given to students and hence
improve their learning.
Session 7:
Group 1
It’s a good job with clear explanation on
the topic. The comparison of HelloTalk and ‘英語流利說’ about both the similarities and
the difference is comprehensive. The suggested improvement is provided.
A reward scheme for encouragement can be
introduced as it will be more interesting. If there is a membership system,
more users can be attracted. The design of the icons and outlook can be changed,
and it will be more user-friendly.
Group 2
Thanks for introducing ‘Duolingo’ and ‘6000
Words’ which help learning English. The comparison of both similarities and
differences are done so that learners can choose the one that suit them the
most. It will be better if some interfaces are captured with explanation in the
PowerPoint.
Group 3
Thanks for introducing two new apps of
learning English for me. You have made the comparison of both similarities and differences
in detailed. The PowerPoint slides are well-organized and easy to understand. It
will be more attractive if the verbal explanation is included.
Session 8:
Group 1
I am interested in your topic as I love
photo-taking. It is useful as we used ‘We Chat’ to put all the photos in.
Sharing was done. Besides, you checked our understanding by using ‘Kahoot!’ at
the end of the presentation. The teaching process was designed well. However,
if we showed classmates’ work through ‘We Chat’ with explanation, it would be
more practical and much better.
Group 3
It is interesting to use ‘Nearpod’ in the
lessons. Students can present their ideas through ‘Draw it’ and teachers can
immediately show the students’ work to the whole class. The corresponding
feedback can be given to the whole class and hence it helps a lot in the
learning progress. Moreover, different functions like doing a survey and PowerPoint
can also be included in ‘Nearpod’ that is very convenient.
Group 5
This lesson is a good example of e-Learning.
First, using the video clip can let children well-prepare before the lessons. Then,
an app is given to students and they can explore it by themselves. Sharing is
done as well, and discovery learning is applied. The pictures are attractive
and students are motivated.
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